Addressing Feedback from current Beta build(Mark Salinas)
As one of the scripters of the team, I noticed that some of the problems mentioned in the feedback involved the audio and the playable character. The door plays its audio clip twice sometimes due to the player quickly entering and exiting the collider, so maybe that can be fixed if I increased the animation speed of the doors opening and closing. It was suggested that a audio cue be added when a character completes a objective which can be an easy addition with the sound effects manager script. For the character, some people didn't like how the camera was handled, so perhaps I can change the key bindings for controlling the character, or use mouse for changing camera view. If we decide to use mouse then I can try to limit it to only change its view horizontally.
Get Astrophobia
Astrophobia
Status | In development |
Authors | JulianD547, Jesse, CJD, SalinasMarkGameDev |
Genre | Platformer |
More posts
- Final Group Post-MortemDec 05, 2020
- Final Builds Available!Dec 05, 2020
- Post-Mortem Feedback (Chris)Dec 02, 2020
- Post Mortem from Beta Release (Jesus)Dec 01, 2020
- Post-Beta Feedback Review (Julian)Dec 01, 2020
- 2nd Play-test Analysis (Chris D)Nov 11, 2020
- 2nd Play-test Analysis (Jesus Salinas)Nov 11, 2020
- 2nd Play-test Analysis (Mark Salinas)Nov 10, 2020
- 2nd Iteration availableNov 10, 2020
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