Post-Mortem Feedback (Chris)


Role: Sound Design

Feedback: A lot of improvements have been made of overall, and feedback had a lot to discuss. People really do seem to like our simply  styled assets as they flow good together, but there was also a lot discussed when it came to our scripted interactions or how the camera worked. And for me as a sound designer, noticed the feedback on sound, when it cam to our ambience and music people did like it, but it was the sparseness of other sounds that for sure needed to be worked on. Suggestions were made for what sounds could be used when adn were as well as types of audio cues. All of these have been further worked on to be  in a better state today, but there is still a lot that could and should be done to make a  better world, especially when it comes to sound design.

Files

LevelDesignBuild.zip 17 MB
Dec 01, 2020

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