Progress Update (Week of 10/21)
Astrophobia » Devlog
This week I updated a good amount of art assets within our level area into an agreed upon asset pack type along with a few other assets in order to make the level look more realistic. This process involved a good amount of resizing and placement that took quite a bit of time, but I got my set goal out and I'm pretty satisfied with the result of what progress I made on the art
Files
Screenshot (66).png 504 kB
Oct 28, 2020
Screenshot (67).png 371 kB
Oct 28, 2020
Screenshot (68).png 71 kB
Oct 28, 2020
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Astrophobia
Status | In development |
Authors | JulianD547, Jesse, CJD, SalinasMarkGameDev |
Genre | Platformer |
More posts
- Final Group Post-MortemDec 05, 2020
- Final Builds Available!Dec 05, 2020
- Post-Mortem Feedback (Chris)Dec 02, 2020
- Post Mortem from Beta Release (Jesus)Dec 01, 2020
- Post-Beta Feedback Review (Julian)Dec 01, 2020
- Addressing Feedback from current Beta build(Mark Salinas)Dec 01, 2020
- 2nd Play-test Analysis (Chris D)Nov 11, 2020
- 2nd Play-test Analysis (Jesus Salinas)Nov 11, 2020
- 2nd Play-test Analysis (Mark Salinas)Nov 10, 2020
- 2nd Iteration availableNov 10, 2020
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